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  • Don Daglow is President and Creative Director of Daglow Entertainment, LLC, a new online game development studio founded in 2011. The company's first title is a major Facebook game with a top-tier publisher.

    Don is the only executive in the history of the games industry to lead development teams on every generation of video game consoles, from the Intellivision to the PS3, the 360 and the Wii.

    This new project represents a return to online game design for Don. His work was selected for an Emmy® Award for Technology and Engineering in 2008 for his creation of Neverwinter Nights, the first graphical MMORPG. He also received the CGE Award in 2003 for "groundbreaking achievements that shaped the Video Game Industry."

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« Why Historians Will Say the Golden Age of Video Games is Over | Main | CES Conference is in Las Vegas January 5 »

November 18, 2010

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Frank T. Gilson

I don't disagree that a game development company's focus needs to reflect modern platforms such as mobile (iPhone, etc.) and online (Facebook, etc.)

I think, however, that the business model focus of a modern game development company needs to move away from work for hire under fixed terms or one-time retail sales and instead to maintainable revenue streams.

It's the money and how you get it that keeps your company not just alive, but profitable.

Elifbb

As long as we are talking about "media", I definitely agree that developers must consider up-to-date platforms and technologies. I also think that innovation cannot be done without black sheeps (or purple cows ;)). I think this is a matter of divers constraints for our development process such as platforms, gamer tendencies, evolving genres and digital relationships, which we should check often in case there seems to be a need to burn bridges.

starcraft 2 cheats

Fully agreed with your points on this post.

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